We are pleased to share that AUC Geographica was awarded an Impact Factor of 0.5 in the 2023 Journal Citation Reports™ released by Clarivate in June 2024. AUC Geographica ranks in Q3 in the field of Geography.
AUC Geographica (Acta Universitatis Carolinae Geographica) is a scholarly academic journal continuously published since 1966 that publishes research in the broadly defined field of geography: physical geography, geo-ecology, regional, social, political and economic geography, regional development, cartography, geoinformatics, demography and geo-demography.
AUC Geographica also publishes articles that contribute to advances in geographic theory and methodology and address the questions of regional, socio-economic and population policy-making in Czechia.
Periodical twice yearly.
Release dates: June 30, December 31
All articles are licenced under Creative Commons Attribution 4.0 International licence (CC BY 4.0), have DOI and are indexed in CrossRef database.
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The journal has been covered in the SCOPUS database since 1975 – today
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The journal has been indexed by the Polish Ministry of Science and Higher Education (MSHE) on the list of scientific journals recommended for authors to publish their articles. ICI World of Journals; Acta Universitatis Carolinae, Geographica.
Journal metrics 2023
Web of Science
Impact factor (JCR®): 0.5
Journal Citation Indicator (JCI): 0.20
Rank (JCI): Q3 in Geography
Scopus
Cite Score: 1.2
Rank (ASJC): Q3 in Geography, Planning and Development; Q3 in General Earth and Planetary Sciences
The journal is archived in Portico.
AUC GEOGRAPHICA, Vol 47 No 2 (2012), 53–61
A Study of the User Friendliness of Temporal Legends in Animated Maps
Lukáš Vít, Jan D. Bláha
DOI: https://doi.org/10.14712/23361980.2015.17
published online: 26. 09. 2017
abstract
Among other topics related to the visual aspect of cartographic products, current research addresses the problem of user friendliness. The most significant research concerns those products that evolve most rapidly, a typical example being interactive dynamic maps. This group of cartographic works includes products that are relatively challenging for users with respect to their temporally fluid content and the possibility of interactive manipulation. The article begins with a basic discussion of user-friendliness in cartographic products; in this context it addresses the historical development of the notion of cartography as a science, as well as the evolution of the ways in which it has been defined and of its subjects of interest. It demonstrates that, aside from notions of cartography as a technical discipline, it is also of interest from a linguistic point of view for its role as a mean of communication between cartographer and map user. Still greater emphasis is placed on the design aspects of cartographic production. The study offers the example of recent developments in Czech cartographic production, in which the last twenty years have seen a significant differentiation between published cartographic products and amateur cartography generally. This applies to creation as well as user base. Next the article describes a study on the user-friendliness of temporal legends, which are very common in animated maps. The goal of this study, which was conducted during the summer of 2010, was not only to evaluate the given temporal legends, but also to investigate the extent to which users were able to work with temporal variables (with time) in a cartographic product. Among the tools for collecting data was a form of online test. This test posed questions to respondents and automatically measured the amount of time it took them to find their answers. This method was based on the assumption that, given two cartographic works containing similar content, the work which enables the user to find information more quickly is the more user-friendly of the two. The results of the test were then analyzed on the basis of an objective standard for comparing qualities in a cartography work. The authors conclude by suggesting future directions for research on the subject. Výzkum uživatelské vstřícnosti časové legendy v animovaných mapách Vedle technické stránky kartografické tvorby se v současnosti stále více diskutuje o její uživatelské vstřícnosti. Výzkum uživatelské vstřícnosti může být vhodným vodítkem pro odlišení vizualizačních technik, které má smysl dále rozvíjet a technik, které jsou z pohledu uživatele neefektivní. Článek navrhuje a diskutuje tři odlišné typy časové legendy, které řeší rozdílným způsobem samotné znázornění času (dvě odlišné formy časové osy × alfanumerické vyjádření času) a také jeho rychlost a její případné změny. První ze zkoumaných legend vyjadřuje rychlost času rychlostí pohyblivého jezdce, druhá grafickou délkou časových jednotek na časové ose. Poslední, alfanumerická časová legenda, používá ke znázornění rychlosti času speciální, uměle přidaný prvek ve tvaru šipky. Tyto tři navržené časové legendy byly vzájemně porovnány na základě online testu uživatelské vstřícnosti. Do porovnání vstupovaly jak faktory objektivní (jak je uživatel schopen s danou časovou legendou pracovat), tak faktory subjektivní. Z testu vyplynulo, že nejlepší způsob vyjádření času je formou časové osy, kdy je rychlost času vyjádřena proměnnou rychlostí pohyblivého ukazatele („jezdce“). Tento způsob je však v praxi nejběžněji používaný a zůstává proto otázkou, nakolik jsou výsledky testu ovlivněny faktorem zvyku uživatelů. Pro stanovení jasných závěrů by bylo třeba provést větší množství elementárních testů.
keywords: cartography; study of user friendliness; temporal legend; time; cartographic animation
A Study of the User Friendliness of Temporal Legends in Animated Maps is licensed under a Creative Commons Attribution 4.0 International License.
210 x 297 mm
periodicity: 2 x per year
print price: 200 czk
ISSN: 0300-5402
E-ISSN: 2336-1980